AI Insights · Timothy · July 2025
Top 5 Educational Games on Android in Hungary: Q2 2025
Explore the performance trends of the top educational games on Android in Hungary during Q2 2025, with data insights from Sensor Tower.
In the second quarter of 2025, the educational games category on the Android platform in Hungary witnessed varied performance across the top five applications. Data insights from Sensor Tower provide a comprehensive look at the weekly downloads, revenue, and active users for these apps.
Minecraft Education showed a steady download pattern, peaking at approximately 1.5K in mid-April. Active users started at around 3.4K in early April, reaching over 4.7K by mid-April before experiencing a gradual decline to about 3.6K by the end of June.
Matific: Math Game for Kids experienced notable fluctuations. Weekly revenue peaked at $174 in mid-April, while downloads started strong at 2.1K at the quarter's beginning and tapered off significantly. Active users followed a similar decreasing trend, starting at nearly 5K and dropping to under 1K by the quarter's end.
Times Table - Learn Math maintained modest download numbers, with a peak of 942 in mid-April. Active users showed a decline from 1.9K in April to around 560 by the end of June, while revenue remained minimal throughout the quarter.
For Baby Games: Piano & Baby Phone, weekly downloads varied, peaking at 758 in early June. Active users also saw an increase around the same time, reaching over 1K before gradually decreasing to 574 by the end of the quarter.
Lastly, Math Kids: Math Games For Kids had a consistent download pattern, with a peak of 436 in early June. Active users fluctuated slightly, starting at 948 and ending at 607 by the quarter's close.
These insights offer a glimpse into the educational games market dynamics in Hungary. For more detailed analytics and trends, visit Sensor Tower.